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Might and magic clash of heroes ps4

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I loved the DS edition however and felt that the sprite work showed an above average level of quality. Graphically the version game I’m reviewing is the HD remastered edition for consoles because it’s seen the most ports and conversions.

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Might and Magic has always been a diverse brand, with almost 60 titles in its lineup at the time of writing, and after the release and success of ‘Puzzle Quest’ and its failure to capitalize on the same epic concepts for a sequel, stepped in to throw their own hat into the ring.

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More than any other title it’s taken what makes a sprawling epic RPG to heart and done its best to replicate that story, characters and stakes in a manner that doesn’t grind against the puzzle elements. Might and Magic: Clash of Heroes manages to fuse the RPG experience into a puzzle-game formula in a manner that’s not been seen before or since, although fan outcry for a sequel has been high. Both are excellent, but how does a series like Might and Magic make the jump from epic fantasy RPGs to puzzle hybrid? There’s two ways you can experience this game, through the pixel-perfect retro grade lens of the DS or in stunning high definition redrawn artwork on the Playstation 3 (a port later used for the X-Box 360, PC and mobile devices).